# Graphics Engineer at Arm

- Company: Arm
- What the company does: From cloud to edge, Arm provides the compute platforms behind today’s most advanced AI, trusted by innovators worldwide. Backed by SoftBank VF.
- Company website: https://www.arm.com/
- Type: Startups
- Level: Mid level
- Location: Remote (US)
- Work setup: Remote
- Posted: date not listed
- Apply by: 2026-11-19
- Apply: https://careers.arm.com/job/cambridge/graphics-engineer/33099/96521990288?utm_source=1752vc&utm_medium=careers
- Page: https://www.1752.vc/careers/jobs/arm-graphics-engineer/

## About the role

We are looking for someone to join our team to investigate new GPU technologies across graphics, compute, and machine learning, and how these apply to Arm GPUs and Arm-based systems. Arm's Central Technology organisation is responsible for early development and selection of technology to keep Arm's products redefining the state-of-the-art. Are you passionate about the future of graphics and GPUs such as ray tracing and neural graphics? If yes, join us and help drive it forward! Found on 1752vc Careers, the job board for startup and VC roles.

## What they're looking for

- Hands-on experience using one or more of Vulkan, DirectX, or Metal APIs. You know at least one API well enough to be annoyed at its limitations
- C++ development experience and knowledge of common development tools (e.g. version control systems)
- You are self-motivated and ambitious, and have the ability to work as part of a team and to network across teams
- Excellent communication and interpersonal skills, distilling and engaging wide ranging audiences in discussion on complex technical subjects


Source: 1752vc Careers, https://www.1752.vc/careers/jobs/arm-graphics-engineer/
