# AI and Computational Geometry Engineer at Atomic Machines

- Company: Atomic Machines
- What the company does: Backed by E14 Fund.
- Company website: https://atomicmachines.com
- Type: Startups (AI role)
- Level: Mid level
- Location: Emeryville, California
- Work setup: On-site
- Posted: 2026-08-18
- Apply by: 2026-10-14
- Apply: https://job-boards.greenhouse.io/atomicmachines/jobs/4374694009
- Page: https://www.1752.vc/careers/jobs/atomic-machines-ai-and-computational-geometry-engineer/

## About the role

The Matter Compiler will take a device design and produce a physical part without the manual translation steps. Design for manufacturing (DFM) is where that translation happens, and it is currently human work: an engineer reasons about how a part must be arranged, held, and processed, and encodes that judgment one design at a time.

## What they're looking for

- This posting is not tied to a specific level and spans early career through Staff, or L4 to L6. Candidates should have a minimum of 5 years of relevant industry experience or a PhD in a related field
- Working computational geometry ability: 2D boolean operations, polygon offsetting, packing and no-fit-polygon style reasoning
- Strong software engineering: Python plus a systems language, and comfort driving geometry kernels and libraries through their APIs (Shapely, Clipper, OpenCascade, CGAL, or similar)
- A clear demonstration of working productively on novel, poorly specified problems. A PhD is one way to show this. Open source contributions, patents, or industry work on greenfield problems count equally
- Willingness to ground your work in physical evidence from the fab, and to iterate with the engineers running the process
- Bachelor's, Master's, or PhD in Mechanical Engineering, Computer Science, Applied Math, Computational Design, or a related field

Tags: Artificial Intelligence Engineering

Source: 1752vc Careers, https://www.1752.vc/careers/jobs/atomic-machines-ai-and-computational-geometry-engineer/
