# Senior Physics Engine Programmer, C++(Modeling & Simulation) at Code Metal

- Company: Code Metal
- What the company does: Code Metal: Verifiable, AI-enabled code translation. For companies doing edge development, code portability, and code modernization across industries like automotive, defense, semiconductors, and aerospace. Speed time-to-market, meet safety and compliance... Backed by Accel.
- Company website: https://www.codemetal.ai/
- Type: Startups (AI role)
- Level: Senior
- Location: Remote
- Work setup: Remote
- Posted: 2026-06-24
- Apply by: 2026-10-08
- Apply: https://jobs.ashbyhq.com/code-metal/9631cf6d-707d-4887-9514-d37562058234
- Page: https://www.1752.vc/careers/jobs/code-metal-senior-physics-engine-programmer-c-modeling-and-simulation/

## About the role

Our Modeling & Simulation team is building the next-generation wargaming and decision-support platform that helps the DoW make multi-billion-dollar force-design decisions before those decisions are made in the real world. The team spans simulation and physics, backend and data systems, frontend and geospatial visualization, and AI systems, working together to turn operational questions into extensible, mission- and campaign-level simulations that government users can trust.

## What they're looking for

- Extensive professional C++ development experience, or equivalent experience, building performance-critical production software
- Significant experience in commercial game development, game-engine development, or a similarly performance-constrained real-time environment
- Experience shipping at least one commercial game, engine, platform, or interactive real-time product
- Demonstrated ownership of foundational engine systems rather than primarily gameplay features, scripting, tools, or application-level integrations
- Experience building or substantially extending a physics engine, game engine, simulation runtime, ECS, job system, or comparable core technology
- Expert command of modern C++, including object lifetimes, ownership, templates, concurrency, synchronization, profiling, and low-level debugging

Tags: Modeling & Simulation
