# Gameplay Engineer Intern [Spring 2027] at Crystal Dynamics

- Company: Crystal Dynamics
- What the company does: Backed by Kleiner Perkins.
- Company website: https://www.crystaldynamics.com
- Type: Startups
- Level: Internship
- Location: Remote/Flexible - United States
- Work setup: Remote
- Pay: $20 to $23/hr (USD)
- Posted: 2026-10-22
- Apply by: 2026-12-06
- Apply: https://job-boards.greenhouse.io/crystaldynamics/jobs/4746848005?utm_source=1752vc&utm_medium=careers
- Page: https://www.1752.vc/careers/jobs/crystal-dynamics-gameplay-engineer-intern-spring-2027/

## About the role

Join us and help shape an amazing studio culture, where we’re building award-winning franchises like Tomb Raider and more! Found on 1752vc Careers, the job board for startup and VC roles.

## What they're looking for

- Work with engineers and designers to implement gameplay features in Unreal Engine, using both C++ and visual scripting workflows to support production needs
- Participate in game development tasks including debugging, testing, implementation support, and code integration within Unreal Engine
- Build essential skills using industry-standard tools such as Unreal Engine, development environments, source control tools, and code review workflows
- Support engineers by assisting with coding, debugging, optimizing, and contributions to gameplay systems, tools, and supporting code
- Deepen your understanding of Unreal Engine development workflows and collaborative engineering practices in a production environment

Tags: Internship

Source: 1752vc Careers, https://www.1752.vc/careers/jobs/crystal-dynamics-gameplay-engineer-intern-spring-2027/
