# Emulation Engineer, Hardware Prototyping (HAPS) at Etched

- Company: Etched
- What the company does: Co-designed chips, racks, and software to push the pareto frontier to best-in-class throughput and interactivity. Backed by Kleiner Perkins and Sequoia.
- Company website: https://www.etched.com/
- Type: Startups
- Level: Mid level
- Location: San Jose
- Work setup: On-site
- Pay: $150K to $275K base salary per year (USD)
- Posted: 2026-06-01
- Apply by: 2026-10-08
- Apply: https://jobs.ashbyhq.com/etched/bab9e9c5-d0b0-4bac-b784-20a177a6fc3a
- Page: https://www.1752.vc/careers/jobs/etched-emulation-engineer-hardware-prototyping-haps/

## About the role

Own HAPS bring-up. Take RTL from the design teams and get it running on the prototype — partitioning, multi-FPGA timing closure, clocking, memory mapping, and full-chip assembly. Expand platform coverage. Stand up new subsystem configurations so more of the chip is available to software earlier. Each new partition you enable unblocks a team.

## What they're looking for

- Hands-on FPGA prototyping experience — HAPS, Protium, proFPGA, S2C, or similar — covering partitioning, synthesis, timing closure, bring-up, and debug
- Strong SystemVerilog and Verilog, with a working understanding of what synthesizes well for FPGA and what doesn't
- Solid C/C++ and Linux system development
- Scripting fluency for automation — Python, TCL, shell
- Comfort debugging failures you didn't cause, in code you didn't write, for users who need an answer today

Tags: Software
