# Genesis-World: Core Physics Engineer at Genesis

- Company: Genesis
- What the company does: Backed by Khosla.
- Company website: https://www.genesis.ai/
- Type: Startups (AI role)
- Level: Mid level
- Location: Bay Area
- Work setup: On-site
- Posted: 2026-08-19
- Apply by: 2026-10-08
- Apply: https://jobs.ashbyhq.com/genesis/a99e725f-fa13-4f41-9ffc-3ad6305eb4e1
- Page: https://www.1752.vc/careers/jobs/genesis-genesis-world-core-physics-engineer/

## About the role

You push the physics of Genesis-World forward. The mandate is clear: ship production-ready simulation capabilities that matter for the company's internal needs. Research applied end-to-end, from algorithm to merged, tested, documented code that real robot-learning pipelines depend on. Occasional groundbreaking research happens, notably through academic collaborations. But the core of the job is making the engine measurably better along five axes:

## What they're looking for

- You are a physicist and an engineer at once. You judge a method by whether it holds up in production at real scale, and you do not stop until it does. No blind spots: you relentlessly hunt down even the defect that looks insignificant, because it never is
- A strong background in physics-based simulation, preferably related to robotics: RBD, FEM, MPM, SPH, IPC, XPBD, VBD, ABD, plus constrained optimization and numerical integration of stiff systems
- A track record of shipping simulation code that others rely on, in an engine, in industry, or in a research codebase used beyond its authors
- Solid HPC programming (CPU and/or GPU), and an instinct for what makes a numerical method fast in practice, beyond complexity classes
- Rigor in validation: analytical closed forms, cross-engine consistency, real-world data
- Bonus points: publications in simulation, graphics, or robotics venues (SIGGRAPH, ICRA, IROS, CoRL, RSS). Contributions to an open-source physics engine

Tags: Engineering & Research
