# Senior Product Designer - Cards & Credit at Mercury

- Company: Mercury
- What the company does: Everything you do with money. All in one place. Apply in 10 minutes for business banking that transforms how you operate. Backed by Sequoia, a16z and 500 Global.
- Company website: https://mercury.com/
- Type: Startups
- Level: Senior
- Location: San Francisco, CA, New York, NY, Portland, OR, or Remote within Canada or United States
- Work setup: Remote
- Posted: 2026-08-13
- Apply by: 2026-10-08
- Apply: https://job-boards.greenhouse.io/mercury/jobs/6143552004
- Page: https://www.1752.vc/careers/jobs/mercury-senior-product-designer-cards-and-credit/

## About the role

We’re looking for a Senior Product Designer to join our Cards & Credit team. You’ll tackle complex product problems, question inherited assumptions, and shape experiences that help startups spend less time banking and more time building. You don’t need a background in banking, fintech, cards, or credit. We care much more about whether you’ve demonstrated the ability to understand complicated problems and turn them into simple, thoughtful product experiences.

## What they're looking for

- Own meaningful Cards & Credit product problems from initial framing through shipped experience, partnering closely with Product and Engineering to understand the problem and shape what we should build
- Turn complicated systems, requirements, and edge cases into experiences that feel remarkably simple and intuitive
- Work across the entire design stack, from framing problems and exploring concepts to workflows, detailed interactions, visual design, prototyping, and final implementation
- Explore broadly and design from first principles, questioning inherited patterns and assumptions when a better answer may exist
- Bring a high level of interaction and visual craft to the Cards & Credit experience, from the structure of a workflow to the details of hierarchy, typography, motion, and state
- Collaborate with Mercury’s Brand team on physical cards and related products, creating a cohesive experience between the objects our customers hold and the product experiences surrounding them

Tags: Design
