# Technology Engineer (Retro Studios) at Nintendo

- Company: Nintendo
- What the company does: Visit the official Nintendo site to shop for Nintendo Switch™ systems and video games, read the latest news, find fun gear and gifts with a Nintendo twist, and much more.
- Company website: https://www.nintendo.com
- Type: Startups
- Level: Mid level
- Location: Austin, TX
- Work setup: On-site
- Posted: 2026-09-15
- Apply by: 2026-10-30
- Apply: https://careers.nintendo.com/?gh_jid=4407347009
- Page: https://www.1752.vc/careers/jobs/nintendo-technology-engineer-retro-studios/

## About the role

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

## What they're looking for

- Expert-level proficiency in C++ and strong software engineering fundamentals, including data structures, algorithms, multithreaded programming, and systems design
- Deep expertise in one or more core engine domains such as physics, animation, memory systems, rendering, audio, networking, tools, or content pipelines
- Proven experience architecting and delivering large-scale game systems and technologies for AAA titles
- Strong understanding of modern CPU, GPU, memory, and storage architectures, along with performance optimization techniques
- Demonstrated ability to diagnose and resolve complex technical problems spanning multiple systems and disciplines
- Experience driving technical initiatives and influencing engineering direction across teams

Tags: R - Dev: Game Development
