# Systems Software Engineer at Quadric.io

- Company: Quadric.io
- What the company does: Your silicon. Your models. Your roadmap. Flexible AI accelerator IP that is powering the next generation of AI chips. Backed by Pear VC.
- Company website: https://www.quadric.io/
- Type: Startups
- Level: Mid level
- Location: Burlingame, CA (HQ)
- Work setup: On-site
- Pay: $150K to $220K base salary per year (USD)
- Posted: 2026-09-17
- Apply by: 2026-11-01
- Apply: https://jobs.ashbyhq.com/quadric/4f3411fe-669e-4d42-a6e1-ecac49dca133
- Page: https://www.1752.vc/careers/jobs/quadric-io-systems-software-engineer/

## About the role

Quadric has created an innovative General-Purpose Neural Processing Unit (GPNPU) architecture. As a member of our Systems Team , you will be responsible for the foundational software layers—drivers, debuggers, assemblers, and simulators—that bridge our high-level SDK with custom hardware.

## What they're looking for

- 5 years+ experience in building systems software: simulators, toolchains, debuggers, drivers, or performance critical C++ libraries
- Deep comfort with modern C++ (C++17/20) and systems-level programming paradigms
- Advanced understanding of RAII, manual memory management, object lifetimes, ownership models, and memory access optimization
- Ability to identify, design, and maintain clean abstraction layers that result in readable, maintainable, and scalable code
- A proactive, adaptable attitude toward tackling the unique challenges of a brand-new processor architecture
- Boundary Experience: Demonstrated track record tackling complexity at the boundary of hardware and software across one or more of the following:

Tags: Engineering Hardware
