# Software Engineer, Graphics & Camera Pipeline at Rivet

- Company: Rivet
- What the company does: Rivet develops mobile, connected toolsets so frontline pros and their organizations can solve the world’s toughest work challenges. Backed by a16z speedrun and Lux.
- Company website: https://rivet.us
- Type: Startups (AI role)
- Level: Mid level
- Location: San Jose, CA
- Work setup: On-site
- Pay: $200K to $275K base salary per year (USD)
- Posted: 2026-07-01
- Apply by: 2026-10-08
- Apply: https://jobs.ashbyhq.com/rivet/b66b23f2-3ba1-4003-957d-4a537e7edb97
- Page: https://www.1752.vc/careers/jobs/rivet-software-engineer-graphics-and-camera-pipeline/

## About the role

Own the end-to-end camera and graphics pipeline, from sensor input to rendered output Build and optimize low-latency data paths for camera ingestion, processing, and reprojection

## What they're looking for

- 5+ years of experience in system software, graphics, or camera pipelines
- Strong experience with Linux and/or Android at the system level (kernel, drivers, HALs, AOSP)
- Deep understanding of camera systems (ISP pipelines, frame timing, synchronization, calibration)
- Experience with graphics and GPU pipelines (OpenGL, Vulkan, CUDA, or similar)
- Familiarity with real-time or low-latency systems, including profiling and performance optimization
- Experience working close to hardware: device drivers, memory management, and I/O subsystems

Tags: Engineering, Product, & Design
