# Senior Software Engineer- User Behavior at Roblox

- Company: Roblox
- What the company does: Roblox is a global platform where millions of people gather together every day to imagine, create, and share experiences with each other in immersive, user-generated 3D worlds. Backed by Greylock, a16z and Index.
- Company website: https://about.roblox.com/
- Type: Startups
- Level: Senior
- Location: San Mateo, CA, United States
- Work setup: On-site
- Posted: 2026-09-09
- Apply by: 2026-10-24
- Apply: https://careers.roblox.com/jobs/8174643?gh_jid=8174643
- Page: https://www.1752.vc/careers/jobs/roblox-senior-software-engineer-user-behavior/

## About the role

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. You will build the backend systems that fundamentally shift how Roblox responds to unsafe behavior - from reactive, stateless punishment to a personalized, adaptive system that reflects who a user actually is.

## What they're looking for

- 5+ years of experience building and operating production backend systems at scale, ideally in Go or a comparable statically-typed backend language
- Strong experience designing distributed systems: service APIs (RPC/gRPC), data modeling for high-throughput event ingestion, caching, and low-latency read paths
- Experience building and evolving rules engines, workflow/decision systems, or similarly stateful business-logic services
- Experience with streaming or batch data pipelines feeding a feature store or similar ingestion layer, and comfort partnering with ML engineers who consume that data
- Solid production operations fundamentals: monitoring, alerting, oncall, capacity planning, and incident response for systems with real user-facing impact
- A Systems Thinker: capable of designing infrastructure that other teams (ML, feature teams, policy) build on top of, not just point solutions

Tags: Software Engineering
