# Software Engineer, Engine Productivity at Roblox

- Company: Roblox
- What the company does: Roblox is a global platform where millions of people gather together every day to imagine, create, and share experiences with each other in immersive, user-generated 3D worlds. Backed by First Round.
- Company website: https://hbr.org/2022/03/the-ceo-of-roblox-on-scaling-community-sourced-innovation
- Type: Startups
- Level: Mid level
- Location: San Mateo, CA, United States
- Work setup: On-site
- Posted: 2026-11-03
- Apply by: 2026-12-18
- Apply: https://careers.roblox.com/jobs/8325759?gh_jid=8325759&utm_source=1752vc&utm_medium=careers
- Page: https://www.1752.vc/careers/jobs/roblox-software-engineer-engine-productivity/

## About the role

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Found on 1752vc Careers, the job board for startup and VC roles.

## What they're looking for

- 1–3 years of experience building software systems (internships or industry experience)
- Strong coding fundamentals in C/C++ (with Python or a similar language for tooling, diagnostics, and data pipelines)
- Genuine interest in debugging and program internals — curiosity about what the code actually does beyond the authored source (build output, generated code, harness and runtime behavior)
- Conceptual familiarity with build configurations (i.e., maintaining different configs for different purposes and understanding why they diverge)
- Strong data sense — the ability to tell whether a data aggregation is well constructed and whether it answers the right question
- A track record of driving cross-org / cross-team initiatives to completion

Tags: Early Career FT - Engineering

Source: 1752vc Careers, https://www.1752.vc/careers/jobs/roblox-software-engineer-engine-productivity/
