# Spatial Computing Research Engineer at Schemata

- Company: Schemata
- What the company does: Schemata is a spatial intelligence company that is building the world's AI interface. Immersive, AI-native training built for the speed and scale of modern operations. Backed by a16z speedrun.
- Company website: https://schemata.com
- Type: Startups (AI role)
- Level: Mid level
- Location: San Francisco
- Work setup: On-site
- Posted: 2026-08-18
- Apply by: 2026-10-08
- Apply: https://jobs.ashbyhq.com/schemata/116a3b25-a171-45a3-a8f2-ab3d3809a069
- Page: https://www.1752.vc/careers/jobs/schemata-spatial-computing-research-engineer/

## About the role

Research, prototype, and fine-tune state‑of‑the‑art methods for 3D reconstruction, segmentation, and feature embedding (e.g., 3DGS, DINO, RoPE, FlowR models). Design data pipelines that convert heterogeneous inputs (CAD, LiDAR, mesh, simulation output) into unified, queryable scene‑graphs.

## What they're looking for

- PhD with 3DGS-related work or 4+ years industry experience in 3D computer vision, robotics, graphics, segmentation, or VLM/MLLM model training and application
- Strong programming skills and understanding of applied deep‑learning frameworks and model architectures
- Hands‑on experience with 3D data types: point clouds, meshes, 3DGS representations
- Solid grounding in linear algebra, geometry and numerical optimization
- Demonstrated ability to convert research into reliable, maintainable production code and services
- Experience profiling GPU workloads and scaling distributed training or real‑time inference pipelines

Tags: Engineering
