# Design Director, World Systems at Scopely

- Company: Scopely
- What the company does: Scopely is expanding the possibilities of play through game experiences that aim to inspire community, connection and competition. Inspire play, every day. Backed by Battery, Bessemer and NEA.
- Company website: https://scopely.com/
- Type: Startups
- Level: Principal and up
- Location: US - United States
- Work setup: On-site
- Posted: 2026-09-23
- Apply by: 2026-11-07
- Apply: https://job-boards.greenhouse.io/scopely/jobs/5429316008?gh_jid=5429316008
- Page: https://www.1752.vc/careers/jobs/scopely-design-director-world-systems/

## About the role

Scopely is looking for a talented Design Director, World Systems to join our team on an exciting unannounced title built on a globally recognized IP in our Culver City hub, or remotely within the US.

## What they're looking for

- 5+ years of game design leadership on large-scale worlds (open world, procedural world, action RPG, MMORPG, or comparable adventure / survival spaces)
- 5+ years of experience leading level design, world design, or encounter placement at a high craft bar
- Demonstrated experience shipping worlds that combine authored intent with generated or assembled content
- Minimum 10 years working on shipped new or live game products
- Experience iterating on ideas in the early phases of development, in a tightly collaborative environment, as well as working on production or live-operated games
- Strong instincts for gameplay pacing, world density, traversal, and sightlines — and the ability to turn those instincts into tunable systems

Tags: Slate Portfolio
