# Senior Backend Engineer, Vector AI at Unity

- Company: Unity
- What the company does: Develop, deploy, and grow with Unity, the world’s leading 3D game engine. Build for all major platforms from mobile, to PC and console as well as XR, acquire players, monetize your game, and power industrial applications. Backed by Sequoia.
- Company website: https://www.unity3d.com/
- Type: Startups (AI role)
- Level: Senior
- Location: Mountain View, CA, USA
- Work setup: On-site
- Pay: $210K to $273K base salary per year (USD)
- Posted: 2026-09-22
- Apply by: 2026-11-06
- Apply: https://unitytech.wd1.myworkdayjobs.com/en-US/Unity/job/Mountain-View-CA-USA/Senior-Backend-Engineer--ML-Inference-Systems_JOBREQ-2616050
- Page: https://www.1752.vc/careers/jobs/unity-senior-backend-engineer-vector-ai/

## About the role

We're hiring a Senior Backend Engineer to build and operate the infrastructure those models depend on. You'll design and operate the distributed systems that power billions of daily decisions, with a focus on the performance, reliability, and scalability of inference systems. Join us and help influence how billions of gaming experiences are discovered, monetized, and how creators are rewarded.

## What they're looking for

- Experience designing, deploying, and maintaining distributed systems at scale
- Expertise in Golang for building high-performance, low-latency backend infrastructure
- Hands-on experience with cloud infrastructure on GCP and workload orchestration with Kubernetes
- Strong grounding in monitoring and observability tooling, including Prometheus and Grafana
- Experience in ad tech, recommender systems, real-time personalization, or other performance-critical domains
- Familiarity with microservice architectures, containerization (Docker), and CI/CD best practices

