# Staff Software Engineer, AI Authoring at Unity

- Company: Unity
- What the company does: Develop, deploy, and grow with Unity, the world’s leading 3D game engine. Build for all major platforms from mobile, to PC and console as well as XR, acquire players, monetize your game, and power industrial applications. Backed by Sequoia.
- Company website: https://www.unity3d.com/
- Type: Startups (AI role)
- Level: Senior
- Location: Mountain View, CA, USA
- Work setup: On-site
- Pay: $218K to $284K base salary per year (USD)
- Posted: 2026-09-22
- Apply by: 2026-11-06
- Apply: https://unitytech.wd1.myworkdayjobs.com/en-US/Unity/job/Mountain-View-CA-USA/Staff-Software-Engineer--AI-Authoring_JOBREQ-2615997
- Page: https://www.1752.vc/careers/jobs/unity-staff-software-engineer-ai-authoring/

## About the role

We're seeking a versatile, self-driven Staff Software Engineer to raise the bar on reliability, scalability, performance, and maintainability of our AI authoring products. You'll drive operational excellence via DevOps best practices, including CI/CD automation, Kubernetes management, infrastructure-as-code, agentic troubleshooting, and robust disaster recovery strategies.

## What they're looking for

- Experience building and shipping complex, user-facing software products at scale
- Experience delivering and supporting cloud backend services using Terraform, Kubernetes, Helm, and CI/CD pipelines (e.g., Argo, GitHub Actions)
- Hands-on experience with Microsoft Azure or Google Cloud Platform
- Proven track record in observability, including monitoring, logging, alerting, and debugging tools such as Grafana to ensure system reliability and performance
- Strong grasp of software delivery best practices and network security, paired with a quality-first mindset
- Ability to translate business and user needs into technical solutions

