# Senior Software Engineer, Graphics at VSCO

- Company: VSCO
- What the company does: Backed by Accel.
- Company website: http://www.vsco.co
- Type: Startups
- Level: Senior
- Location: San Francisco, CA
- Work setup: On-site
- Pay: $190K to $220K base salary per year (USD)
- Posted: 2026-09-17
- Apply by: 2026-11-01
- Apply: https://job-boards.greenhouse.io/vsco39/jobs/8815471002
- Page: https://www.1752.vc/careers/jobs/vsco-senior-software-engineer-graphics/

## About the role

VSCO is hiring a Senior Software Engineer to be a primary contributor on Reflex, our production GPU image-processing engine, and significantly guide the path it takes into Studio Pro on iOS and macOS. You will deepen a stack that is already in customers’ hands: new capabilities (RAW, large-image export, desktop), production quality (color correctness, memory, performance), and the contracts that let product engineers ship on top of the engine without becoming graphics programmers.

## What they're looking for

- 7+ years in engineering, with a track record as a heavy contributor in a production rendering, imaging, or GPU-compute system
- Deep GPU/rendering experience: pipelines, shaders, color, and memory — not just “used a graphics API”
- Strong systems language experience, Rust is strongly preferred. Comfortable reading and writing shaders (WGSL, Metal, or equivalent)
- Experience taking imaging or graphics work onto mobile (memory budgets, decode/encode, thermal/GPU limits). iOS/Metal preferred
- Experience working 0→1 inside an existing product: evaluate nascent ideas, pick high-leverage work, sequence small investments into sizable change
- AI-assisted developer workflows (parallel agents, MCP, eval/review automation) that you have integrated into your developer processes

Tags: Engineering
