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System & Economy Designer (Intermediate/Senior)

A Thinking Ape · Remote · Remote

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About A Thinking Ape

Backed by Y Combinator.

About the role

As a Systems & Economy Designer, you’ll tackle some of the most complex design problems in our live games. You’ll work with mature systems and economies that have evolved over many years, identifying where things aren't working as intended, understanding why, and designing solutions that improve the game for the long term.

What they're looking for

  • 3-5 years of experience in game design, with a focus on systems or economy design
  • Experience working on free-to-play games, preferably live service mobile games
  • A strong understanding of F2P economies, progression, monetization, and retention mechanics
  • Strong familiarity with the free-to-play mobile market and genuine interest in understanding the games, systems, and player behaviours within it
  • Strong spreadsheet skills and experience building models to simulate balance, progression, or economic outcomes
  • Strong data literacy, including familiarity with F2P KPIs and using data to investigate problems and evaluate design changes
More about this role

A Thinking Ape is a remote mobile game studio focused on building social games that people play for decades. This role sits on the Game Design team within our world-class Live Ops organization, which leads the industry in supporting and growing long-running live games.

Our designers are expected to dig into problems, understand what’s driving them, and take ownership of solutions through launch and beyond. The team isn’t afraid to try new things, take risks, and learn quickly. Decisions are metrics-driven and player-informed, balancing data with deep community insight to deliver meaningful, lasting experiences for our player community.

Party in my Dorm is a highly successful free-to-play game with a community of over 100,000 dedicated players. The game has the population of a small city, with a player-driven trade economy, a passionate community, deep progression, and years of layered content. While its themes focus on fashion, relationships, storytelling, and home decor, it’s also one of the most competitive PVP experiences in mobile, surprising many players with the depth and intensity of its gameplay.

Kingdoms at War is a classic free-to-play war game with a passionate, highly...

Read the full posting on A Thinking Ape's site ↗

Design

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