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Environment Art Lead

Believer · Remote · Remote

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About Believer

Join the journey We are building a world-class team to serve players for years to come. If you believe in games, we believe in you. Backed by Lightspeed and a16z.

About the role

Create final-quality environment assets and scenes in Unreal Engine 5 — modular architecture kits, props, terrain, foliage, materials, and lighting — from blockout through polish, and set the bar for the rest of the team Collaborate with the Game Art Director, Concept Artists, and other game leads to ensure environment art aligns with the project's overall visual direction and creative vision

What they're looking for

  • 6+ years of experience in environment art creation for games, with at least one shipped title where you owned significant environment work end to end
  • A portfolio that shows both range and control: stylized environments with strong composition, material read, and lighting — not just isolated props. In-engine work and breakdowns strongly preferred
  • Deep Unreal Engine experience: level building, the material editor, Lumen/Nanite-era lighting and performance considerations, and a working understanding of how art decisions affect the frame budget
  • Strong proficiency in industry-standard 2D or 3D software such as Photoshop, ZBrush, Substance Painter and Designer, and Maya, Blender, or 3DS Max. Modular kit-building and trim-sheet workflows should be second nature
  • Excellent communication, mentorship, and collaboration skills, and comfort working remotely and asynchronously across time zones with a few hours of daily overlap to US Pacific
  • Small-team experience, where you wore multiple hats and made scope calls without a playbook
More about this role

There are many things that make Believers who we are, but our defining characteristic is an unwavering dedication to the player experience. We believe that player-first development is critical for games, esports, and all forms of media that allow us to engage with our favorite worlds and heroes. We are not just a game company, we are a company for Gamers. We believe that collaboration and diverse thought drive innovation, and we foster a development culture around that principle.

The art team at Believer has one goal: to create a beautiful and fun playground for our players. We create stunning visuals that transport our players to other worlds and give them an exciting, dynamic battlefield to play on.

We are seeking an Environment Art Lead who is, first and foremost, an environment artist. This is a hands-on role: roughly three-quarters of your time goes to building the world — biomes, architecture, set dressing, materials, and the hero spaces that define what our co-op, open-world game looks like in Unreal 5. The remaining quarter goes to leading the environment discipline on a small team: translating the Game Art Director's vision into standards everyone can build against,...

Read the full posting on Believer's site ↗

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