Backed by Kleiner Perkins and Lightspeed.
About the role
We are looking for a Backend Engineer Intern to join us to continue to build the system that powers Fortnite. You'll work on the team responsible for things like running FNCS tournaments, storing player cosmetics and Sprites, and persisting LEGO Fortnite worlds. You will be given a feature to own as part of our development cycle, and be integrated in the day-to-day of the team.
What they're looking for
- Proficiency in Java or similar object-oriented programming language
- Experience with AI-assisted coding tools, such as Claude code
- Ability to communicate effectively and provide task updates in a remote-first team environment
- Willingness to ask questions, seek guidance, and learn from feedback
- Foundational analytical and problem-solving skills
- Familiarity with cloud technologies, particularly AWS, is preferred
More about this role
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic’s own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.
We are looking for a Backend Engineer Intern to join us to continue to build the system that powers Fortnite. You'll work on the team responsible for things like running FNCS tournaments, storing player cosmetics and...
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