Backed by Kleiner Perkins and Lightspeed.
About the role
We are looking for a Game Design Intern to join the Fortnite Events team and help create memorable large scale multiplayer experiences. You will work with internal and co-dev designers, artists, engineers and producers to prototype, implement and polish gameplay features for upcoming live events.
What they're looking for
- Practical experience with Unreal Engine
- Proficiency with Blueprints and the Gameplay Ability System
- Portfolio of playable projects demonstrating experience across the video game production cycle, including student, indie, or freelance work
- Interest in Fortnite, particularly live events and ambitious, narrative-driven content
- Experience with level design systems such as World Partition and Data Layers, Level Sequencer, and basic multiplayer replication
- Ability to independently troubleshoot problems and use available resources to identify solutions to blocking issues
More about this role
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.
We are looking for a Game Design Intern to join the Fortnite Events team and help create memorable large scale multiplayer experiences. You will work with internal and co-dev designers, artists, engineers and producers to prototype, implement and polish gameplay features for upcoming live events.
- Help design and implement gameplay features for live events
- Learn how to prototype dynamic player experiences in a large scale client-server replicated environment and expand on...
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