Backed by Kleiner Perkins and Lightspeed.
About the role
Epic Games is searching for an experienced Hard Surface Outsourcing Lead to support and supervise creative hard surface content provided by outsource partners. Working alongside Hard Surface Art Leads, and reporting to the Hard Surface Cosmetics Lead, the Outsource Lead will provide front-line creative feedback for work submitted for Fortnite.
What they're looking for
- Experience in shipping AAA titles across multiple platforms
- Experienced shipping 3D production assets for games in either character, weapon, or prop disciplines
- Experienced in game art asset creation in a variety of software packages including Maya, 3ds Max, Zbrush, Photoshop, Substance, etc
- Experience in modeling, creating UV's and texturing is essential
- Must be highly organized, self-driven, customer focused, and a great team player
- Must be a clear and concise communicator, able to deliver complex creative feedback across external vendor locations
More about this role
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
Epic Games is searching for an experienced Hard Surface Outsourcing Lead to support and supervise creative hard surface content provided by outsource partners. Working alongside Hard Surface Art Leads, and reporting to the Hard Surface Cosmetics Lead, the Outsource Lead will provide front-line creative feedback for work submitted for Fortnite. Though the role will be mainly supervisory, the individual should be an experienced artist, having worked in AAA titles before, and have a solid hands-on art background, with a very strong foundation of 3D...
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