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Senior Engine Programmer, Content Distribution

Epic Games · BLANK,BLANK,Multiple Locations · On-site

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About Epic Games

Backed by Kleiner Perkins and Lightspeed.

About the role

The Content Delivery team builds the critical technologies that deliver high-quality content on demand to live Fortnite players. You'll develop core features for the next generation of Unreal Engine, working across game teams and Epic projects to shape how dynamic content is delivered at scale.

What they're looking for

  • Strong C++ skills with the ability to architect low-level game systems and associated tooling
  • Experience creating and maintaining APIs with strong backward compatibility requirements
  • Demonstrated ability to apply code design patterns in live environments to reduce maintenance and improve stability
  • Strong problem-solving skills with the ability to find solutions beyond established approaches
  • Ability to navigate ambiguity and collaborate with teams to define deliverables
  • Experience with multiple programming languages and a track record of leveraging their strengths effectively
More about this role

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

The Content Delivery team builds the critical technologies that deliver high-quality content on demand to live Fortnite players. You'll develop core features for the next generation of Unreal Engine, working across game teams and Epic projects to shape how dynamic content is delivered at scale.

  • Architect and implement low-level engine systems across multiple platforms, including networking, I/O access interfaces, analytics, and the language toolchain, with a...

Read the full posting on Epic Games's site ↗

Engineering Generalist

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