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Sound Designer

Prisms · San Francisco, CA · Remote

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About Prisms

Join the movement to create the next generation of education. Backed by a16z.

About the role

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond.

What they're looking for

  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals
  • Create dynamic audio assets that enhance learning in interactive experiences
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context
More about this role

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Interactive Sound Designer

JOB DESCRIPTION

Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

  • Design and produce original sound assets that align with educational objectives...

Read the full posting on Prisms's site ↗

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