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Unity Engineer

Prisms · San Francisco, CA · Remote

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About Prisms

Join the movement to create the next generation of education. Backed by a16z.

About the role

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

What they're looking for

  • Commitment to transforming and reimagining STEM education
  • Bachelor’s degree in Computer Science, Master’s degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase
  • A knack for writing clean, readable, and easily maintainable code
More about this role

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

Unity Developer

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

  • Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate...

Read the full posting on Prisms's site ↗

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