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Senior Software Engineer - Machine Bootstrap

Roblox · San Mateo, CA, United States · On-site

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About Roblox

Roblox is a global platform where millions of people gather together every day to imagine, create, and share experiences with each other in immersive, user-generated 3D worlds. Backed by Greylock, a16z and Index.

About the role

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

What they're looking for

  • 4+ years of experience with strong expertise in distributed systems and infrastructure
  • Bachelor's degree in computer science or equivalent field
  • Strong proficiency in Go, C/C++, Rust or other system level programming languages
  • Experience building and operating large-scale distributed systems that other engineering teams depend on
  • Familiarity with bare-metal concepts (PXE/iPXE, DHCP, BMC/IPMI/Redfish, OS imaging) is a plus, deep low-level systems experience is a bonus, not a requirement
  • Interest in modern server hardware including GPU servers, AI accelerators, and cloud infrastructure
More about this role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior Software Engineer on the Fleet Management team, you will lead the systems that provision and rebuild Roblox's global fleet across bare metal and cloud. This team owns provisioning, and MAPI, the global Machine API that turns raw capacity into production-ready infrastructure in minutes, across hundreds of thousands of machines on-prem and cloud environments, including new GPU and new AI infrastructure. You...

Read the full posting on Roblox's site ↗

Software Engineering

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