Startups · AI

Member of Technical Staff, Product Engineer

Sonder · New York City · On-site

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About Sonder

Backed by Greylock and a16z speedrun.

About the role

We are looking for a product engineer to turn new model capabilities into thoughtfully designed software. The work is as much a UX problem as a technical one. You will help decide how people interact with AI, prototype unfamiliar ideas, and build the systems that make the experience responsive and reliable.

What they're looking for

  • - A track record of shipping thoughtfully designed software and taking responsibility for how it works in practice
  • - Strong TypeScript skills and experience building both interactive interfaces and the application logic behind them
  • - Sound fundamentals in asynchronous programming, data modeling, persistence, and debugging complex applications
  • - Product judgment: you can reason from a person's needs to an interaction, prototype quickly, and improve your approach after trying it
  • - Attention to visual and interaction details, supported by the engineering discipline to make the experience dependable
  • - Comfort collaborating with researchers and designers on open-ended problems
More about this role

Sonder is an applied AI lab building models that learn how people work.

We bring research, engineering, and design together to build useful personal AI, with privacy and efficiency at the core. We are building our early team in New York.

We are looking for a product engineer to turn new model capabilities into thoughtfully designed software.

The work is as much a UX problem as a technical one. You will help decide how people interact with AI, prototype unfamiliar ideas, and build the systems that make the experience responsive and reliable.

You will work directly with the founders, designers, and researchers, owning features from early exploration through release. We are looking for someone with strong engineering fundamentals, a feel for interaction design, and the judgment to make good decisions when the requirements are still taking shape.

  • Own features end to end. Move from an open product question to a working prototype, then carry it through implementation, testing, and release.
  • Shape the interaction. Work closely with design on flows, feedback, and interface behavior. Use prototypes and direct user feedback to resolve uncertainty.
  • Build dependable systems. Develop the...

Read the full posting on Sonder's site ↗

Technical Staff

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