thatgamecompany is a game studio dedicated to creating timeless interactive entertainment that inspires human connection worldwide. Critically acclaimed games Journey, Flower and flOw. Backed by Kleiner Perkins.
About the role
Create 3D characters and cosmetics in a visual style aligned with the world of Sky Collaborate with project leads, concept artists, designers, and engineers
What they're looking for
- Online portfolio demonstrating character art skills
- 3+ years of experience as a 3D Character Artist at a game studio
- Proficient modeling skills in Maya or equivalent
- Self-motivated, humble, and a team player
- Open-minded and able to implement feedback from peers and art directors in a timely manner
- Passion for creating memorable characters for games
More about this role
thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!
Create 3D characters and cosmetics in a visual style aligned with the world of Sky
Skinning character and cosmetic assets
Collaborate with project leads, concept artists, designers, and engineers
Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
Support the rest of the 3D team to create character assets
Review and fix bugs of all complexities
Contribute to documentation and resource libraries for the art department
Promote, contribute to, and participate in a culture of inclusion and diversity
Online portfolio demonstrating character art skills
3+ years of experience as a 3D Character Artist at a game studio
Proficient modeling skills in Maya or equivalent
Self-motivated, humble, and a team player
Open-minded and able to implement feedback from peers and art directors in a timely manner
Passion for creating memorable characters for games
Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)
Familiarity with Maya rigging/skinning
A passionate Gamer
A Sky Player
Human Anatomy & Animal...
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