Develop, deploy, and grow with Unity, the world’s leading 3D game engine. Build for all major platforms from mobile, to PC and console as well as XR, acquire players, monetize your game, and power industrial applications. Backed by Sequoia.
About the role
At Unity, we're shaping the future of real-time 3D technology by building AI to transform how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're engineering the next generation of pipelines that make 3D game development faster, more immersive, and more efficient.
What they're looking for
- Extensive experience in software quality engineering, SDET, or quality leadership, including recent ownership of the quality bar for a multi-team organization
- A track record of building quality systems — frameworks, platforms, processes, and tooling that other teams adopt — rather than primarily executing test plans
- Hands-on, current use of AI and agent tooling in the software development lifecycle: AI-assisted code review, test generation, agentic workflows. We are looking for genuine daily practice, not familiarity with the concepts
- Experience designing evaluation methodology for systems without a single correct answer — LLM-as-judge, rubric design, inter-rater and multi-run agreement, calibration against human judgment, and the statistics needed to tell signal from noise
- Treats performance and cost as quality attributes rather than someone else's problem: latency, throughput, cost per operation, and run-to-run consistency, measured and regression-tested alongside correctness
- A habit of connecting quality work to product outcomes — able to point to a quality investment that measurably changed user behavior or business results, not just a dashboard that turned green
More about this role
At Unity, we're shaping the future of real-time 3D technology by building AI to transform how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're engineering the next generation of pipelines that make 3D game development faster, more immersive, and more efficient.
We build AI products, and we use AI to build them. Both halves of that sentence are moving fast: new models, new harnesses, new benchmarks, and new expectations arrive continuously, and requirements change underneath us as they do. AI has made our teams dramatically quicker at designing and writing software — which means the pressure has moved downstream, onto quality. Traditional QA cannot absorb that pressure, and hiring an army of manual testers would not either.
We're looking for a Staff Quality Engineering Lead to own the quality bar for the entire Gaming AI organization and to solve this the way the problem demands: with AI. You will design the systems that let us ship confidently — AI-assisted code review and remediation, automatically generated tests that stay honest as requirements change, change-aware test selection, and defect intelligence that...
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