World Labs is a spatial intelligence company, building frontier models that can perceive, generate, and interact with the 3D world. Backed by NEA and a16z.
About the role
We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing , and we’re looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.
What they're looking for
- You have a strong pipeline mindset , with experience turning scripts into production systems with clear inputs, outputs, validations, and failure modes
- You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable
- You have fluency in the 3D ecosystem , including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues
- Strong proficiency in Python , including packaging, typing, tooling, debugging, and performance profiling
- Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras, coordinate systems, rendering, and visual artifact debugging
- Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility
More about this role
World Labs is a frontier AI research and product company advancing spatial intelligence, the next frontier beyond large language models. Co-founded by Dr. Fei-Fei Li , Justin Johnson and Ben Mildenhall , the company is pioneering world models that perceive, generate, reason, and interact with virtual and physical worlds.
The company’s flagship product, Marble , transforms text, images, and video into fully navigable 3D worlds, unlocking applications across gaming, film, architecture, robotics, and immersive digital experiences. Backed by leading investors and with over $1B raised, World Labs is assembling a world-class team at the intersection of AI research and real-world deployment.
We are building a production-grade web application for 3D Gaussian Splat scene generation, editing, and publishing , and we’re looking for a Pipeline Engineer to help integrate cutting-edge research features and make them reliable, debuggable, and delightful to use.
This is a high-ownership, fullstack-but-backend-heavy role that sits between R&D and frontend . You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI — turning proof-of-concepts into shipped features...
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