Startups · AI

Member of Technical Staff, Robotics Control (Whole Body Control)

XDOF · San Mateo Hybrid · Remote

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About XDOF

Defining motion for autonomous systems. Backed by a16z.

About the role

Controls engineers are the bridge between robot hardware and reliable, high-quality motion. Sample projects include: implementing joint-space and Cartesian impedance / torque control for 7+ DoF robotic arms

What they're looking for

  • bachelor's or master's degree (or equivalent experience) in robotics, mechanical engineering, electrical engineering, computer science, or a related field
  • strong fundamentals in robot dynamics, kinematics, and feedback control
  • hands-on experience implementing controllers on real robotic systems, not just in simulation
  • strong C++ and/or Python, and comfort working with real-time robotics systems
  • have experience with whole-body control, operational-space control, MPC, or optimization-based control
  • come from a background in humanoid robotics, manipulation, legged robotics, or advanced industrial robot control
More about this role

At XDOF, we're at an inflection point. Frontier labs are racing to build general-purpose robots, and high-quality training data is the bottleneck. We're building the foundation behind the foundation models — the data collection systems, operational capability, exabyte-scale data warehouse, and software toolchain — to help our partners drive the field forward.

Great data starts with great hardware behavior. We're looking for a Robotics Controls Engineer to build the high-performance control systems that make our dexterous manipulators and humanoid robots move safely, precisely, and repeatably — because every teleoperation session, every collection run, and every downstream model depends on robots that respond exactly as commanded.

Controls engineers are the bridge between robot hardware and reliable, high-quality motion. Sample projects include:

implementing joint-space and Cartesian impedance / torque control for 7+ DoF robotic arms

building whole-body control (WBC) for highly redundant humanoids with mobile bases, arms, and actuated torsos

designing optimization-based controllers: QP formulations, inverse dynamics, task/null-space control, and redundancy resolution

developing...

Read the full posting on XDOF's site ↗

Robotics

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