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Expert Environment Artist

CD Projekt · Boston, MA · On-site

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About CD Projekt

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission.

About the role

Join CD PROJEKT RED as an Expert Environment Artist and play a pivotal role in the development of Cyberpunk 2 . You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for a highly experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2. Found on 1752vc Careers, the job board for startup and VC roles.

What they're looking for

  • 8+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience)
  • Mastery of Unreal Engine
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package
  • Excellent sense of composition, scale, proportions, color theory and lighting
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a project’s context
  • Deep, practical understanding of level design principles and how to craft environments to support gamer experience
More about this role

Join CD PROJEKT RED as an Expert Environment Artist and play a pivotal role in the development of Cyberpunk 2 . You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for a highly experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

  • ​​This role is responsible for level art and world building.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio to their application.
  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • World-building by drafting large-scale city districts to define composition and player flow, embracing iteration as a core tool for quality discovery.
  • Define and uphold environment art standards across composition, lighting, color, materials, visual storytelling, and gameplay readability.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building...

Read the full posting on CD Projekt's site ↗

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