To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission.
About the role
CD PROJEKT RED is looking for a Senior Gameplay Designer to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. As a Senior Gameplay Designer you'll be tasked to design, implement, and iterate on features, mechanics, and core gameplay systems that fulfill the game’s high-level design vision. We are looking for an ambitious individual with a strong design voice who will bring kindness, respect, and a player-first mindset to everything they do. Found on 1752vc Careers, the job board for startup and VC roles.
What they're looking for
- 5+ years of professional experience in the AAA game industry in a game design role
- Proven success creating compelling and innovative gameplay mechanics
- Experience developing shooters, open world, roleplaying and/or action games
- Ability to adapt to changing priorities and evolving project needs, willingness to experiment, and a commitment to high-quality work
- A positive and collaborative approach that contributes to a friendly and supportive team environment
More about this role
CD PROJEKT RED is looking for a Senior Gameplay Designer to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. As a Senior Gameplay Designer you'll be tasked to design, implement, and iterate on features, mechanics, and core gameplay systems that fulfill the game’s high-level design vision. We are looking for an ambitious individual with a strong design voice who will bring kindness, respect, and a player-first mindset to everything they do.
Reporting to the Lead Gameplay Designer, this role can be performed onsite in Boston, MA (relocation assistance is available for US-based candidates), or fully remote from the US (select states) or Canada.
- Proposing innovative and engaging designs, fulfilling in the game direction.
- Analyzing, pitching, prototyping, developing, and balancing moment-to-moment gameplay, abilities, and mechanics.
- Collaborating and producing in a cross-discipline environment while building and refining designs over time using internal/external feedback.
- Remaining current on industry trends including new game genres, new game design methods and techniques, and trending audio-visual excellence.
- 5+...
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