Startups

Senior Programmer, Graphics Tools

Epic Games · BLANK,BLANK,Multiple Locations · On-site

← All jobs
About Epic Games

Backed by Kleiner Perkins and Lightspeed.

About the role

We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide. Found on 1752vc Careers, the job board for startup and VC roles.

What they're looking for

  • Excellent C++ skills
  • Strong background in developing artist tools within the games or film industry
  • Experience with geometry processing, texture processing, or procedural generation
  • Fluency in using current agentic tools and workflows for programming tasks
  • Track record of exploring and applying AI capabilities to advance artist workflows
  • Experience developing in a large codebase
More about this role

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the...

Read the full posting on Epic Games's site ↗

Engineering Generalist

Build your edge while you search

Free tools for founders and investors, plus VC Unfiltered, our take on startups, venture and the people who build them.