Backed by Lightspeed.
About the role
Own the technical architecture and implementation of multiple gameplay features across the game, partnering closely with design and production to achieve creative intent and balance development prioritization. Advocate for excellence in tactile, immersive game feel across the project and the studio. Found on 1752vc Careers, the job board for startup and VC roles.
What they're looking for
- Stay curious and ask thoughtful questions
- Adapt when plans change
- Exercise good judgment rather than chase perfection
- Care for the success of the whole team, not just their own work
- Pursue ambitious goals while remaining humble enough to keep learning
- Commit fully to the shared adventure we're building together
More about this role
At Gardens Interactive, we're building games centered on connection, collective adventure, and emergent stories. We believe the spirit with which we build games is reflected in the experiences our players have. The way we collaborate, solve problems, navigate uncertainty, and care for one another ultimately shapes the worlds we create. We're creating magical, shared experiences that bring players together and we know those experiences come from teams that are curious, resilient, ambitious, and deeply committed to one another.
We're a fully remote studio that embraces collaboration, thoughtful iteration, and the courage to explore new ideas. If you're excited by ambiguity, enjoy solving difficult problems with kind, talented teammates, and want to help build worlds where friendships flourish, we'd love to meet you.
As a Gameplay Engineer, you will craft tactile and immersive gameplay systems that will fuel the adventure and enable the stories within our games. You will partner with designers to understand the vision and intent behind game features, realize those features in Unreal using C++ and Blueprints, and apply your architectural expertise to enable the iterative development...
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