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About the role
This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect. The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly.
What they're looking for
- 3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment
- Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and workflow techniques
- Strong proficiency in Python and VEX for writing efficient, custom nodes, and tool wrappers
- Proven experience developing and supporting production pipeline tools and asset delivery
- Experience leveraging the Houdini API and other DCCs like Katana
- Strong grasp of 3D math, linear algebra, and data structures as applied to geometry processing and simulation
More about this role
Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.
Sony Pictures Imageworks Canada Inc.
658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4
Language in work environment - English
Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio known for photoreal live-action visual effects, dynamic creature and character animation, and full-CG features.
We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini.
This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect....
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