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Technical Art Lead, Rigging - VALORANT, Agents

Greenlit Labs · Remote (US) · Remote

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About Greenlit Labs

One system for submission intake, slate tracking, business affairs, rights, and distributor reporting. Built for development teams and sales agents. Backed by Techstars.

About the role

As a Technical Art Lead, you will lead and support defining the technical art needs across the different creative and technical teams on a game product. You will partner with the Art Director and other discipline leads to inform on best practices and pipelines, workflow, and asset production so artists can work efficiently and without technical hurdles in production. Found on 1752vc Careers, the job board for startup and VC roles.

What they're looking for

  • 5+ years of professional experience as a rigging technical artist in games or related industries
  • 1+ years of professional experience in a management role
  • Strong knowledge of figure and facial anatomy, with prior rigging experience on a shipped title
  • Expertise in Unreal Engine 5 and its various animation systems
  • Expertise in industry-standard content creation tools, particularly Maya
  • Highly proficient communication skills and capacity to act as an ambassador between various art disciplines and software engineering
More about this role

As a Technical Art Lead, you will lead and support defining the technical art needs across the different creative and technical teams on a game product. You will partner with the Art Director and other discipline leads to inform on best practices and pipelines, workflow, and asset production so artists can work efficiently and without technical hurdles in production. Additionally, you will work with fellow Managers of Technical Art and Technical Art Directors across the studio to ensure healthy and consistent best practices and support across the discipline.

As a Technical Art Lead, Rigging on the VALORANT Agents Team, you will work closely with the Art Director and other discipline leads to architect, innovate, and uphold the technical quality of the game’s content generation pipeline. By working closely with animation, modeling, VFX, and concept team members, you will guide the team in building the right tools and workflows to optimize our animation content processes to bring new worlds and characters to life. You report directly to the Art Director.

  • Partner with other Art Leads within the Agents Team to understand and help fulfill the broader vision of each Agent.
  • Build,...

Read the full posting on Greenlit Labs's site ↗

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