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CONTRACT - Engineer, Kubernetes (NTD)

Nintendo · Redmond, WA · On-site

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About Nintendo

Visit the official Nintendo site to shop for Nintendo Switch™ systems and video games, read the latest news, find fun gear and gifts with a Nintendo twist, and much more.

About the role

As a Software Engineer, Kubernetes, you will be a key member of our internal platform team. This role is a unique blend of software development and DevOps principles, focusing on standardizing, stabilizing, and scaling our Kubernetes infrastructure. You will be responsible for both day-to-day operations and strategic long-term projects that will shape our platform's future. Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

What they're looking for

  • Document and Standardize: Audit our existing infrastructure and document our current setup, including its architecture, processes, and configurations. Your goal is to establish a clear and reproducible foundation
  • Platform Strategy: Investigate and propose solutions for a hybrid cloud strategy, evaluating the technical and business merits of different approaches
  • Tooling & CI/CD: Develop and maintain CI/CD pipelines to streamline developer workflows. You'll help manage application deployments using package or configuration managers like Helm or Kustomize
  • Cluster Management: Have hands-on experience with Kubernetes cluster management, which require familiarity with tools like kubeadm and kubectl
  • Cluster Environments: Have knowledge & experience working with Kubernetes clusters hosted either on-premise or in cloud environments
  • Collaboration & Mentorship: Work closely with peer groups and other teams, sharing your expertise and helping to build a deeper understanding of Kubernetes best practices across the organization
More about this role

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch ™ system and the Nintendo 3DS ™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System ™ , Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy ™ , Game Boy Advance, Nintendo DS ™ family of systems, Super NES ™ , Nintendo 64 ™ , Nintendo GameCube ™ , Wii ™ and Wii U ™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

As a Software Engineer, Kubernetes, you will be a key member of our internal platform team. This role is a unique blend of software development and DevOps principles, focusing on standardizing, stabilizing, and scaling our Kubernetes...

Read the full posting on Nintendo's site ↗

T - Development: Platform

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