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Principal Software Engineer, App Performance

Roblox · San Mateo, CA, United States · On-site

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About Roblox

Roblox is a global platform where millions of people gather together every day to imagine, create, and share experiences with each other in immersive, user-generated 3D worlds. Backed by First Round.

About the role

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Found on 1752vc Careers, the job board for startup and VC roles.

What they're looking for

  • 10+ years of experience: working with complex client application codebases, proficiency in C++, knowledge of Lua or other scripting languages is a plus
  • Comfort with ambiguity: able to dive into unfamiliar codebases, unblock yourself, and take projects from greenfield/MVP → production-grade
  • Systems thinking: ability to build systems that work and keep on working reliably (measurement, monitoring, regression prevention)
More about this role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Consumer App Performance team is looking for a Principal Software Engineer to spearhead stability and performance improvements. You will work across system-level, cross-platform C++ game engine, and front-end codebase, partnering with teams across the company to identify bad behavior patterns and performance bottlenecks, ship measurable improvements, and prevent regressions over time.

Our team owns the end-to-end...

Read the full posting on Roblox's site ↗

Software Engineering

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