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Staff Software Engineer

Scopely · US - San Francisco, California, United States · On-site

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About Scopely

Scopely is expanding the possibilities of play through game experiences that aim to inspire community, connection and competition. Inspire play, every day. Backed by Battery, Bessemer and NEA.

About the role

Engineering, Software Engineering, or related quantitative field. Three (3) years in job offered as a Software

More about this role

Staff Software Engineer (Scopely Explore, Inc.; fka Niantic, Inc., San Francisco, California): Research, design,

and develop computer and network software or specialized utility programs to build AR technology. Build and

design reliable, high-throughput, low latency and scalable server and networking systems that support Niantic's

developers and products. Build key components of the platform that developers can incorporate to create rich

experiences in their games. Perform load testing, participate in code reviews, write unit tests, and conduct

troubleshooting to ensure uptime for live systems. Work with a team of engineers, designers, game designers,

and producers to execute on a creative vision and deliver robust, efficient, and modular back-end systems and

services. Work with external partners to architect and integrate multiple sophisticated systems together in a

collaborative way. Develop, adapt, and execute long-term technical strategy to achieve key business

objectives. Drive a culture of experimentation and improvement when it comes to tools, technology, and

process in engineering. Collaborate within engineering leadership and cross functional partners in Business,

Art...

Read the full posting on Scopely's site ↗

Scopely Explore

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