Scopely is expanding the possibilities of play through game experiences that aim to inspire community, connection and competition. Inspire play, every day. Backed by Battery, Bessemer and NEA.
About the role
Engineering, Software Engineering, or related quantitative field. Three (3) years in job offered as a Software
More about this role
Staff Software Engineer (Scopely Explore, Inc.; fka Niantic, Inc., San Francisco, California): Research, design,
and develop computer and network software or specialized utility programs to build AR technology. Build and
design reliable, high-throughput, low latency and scalable server and networking systems that support Niantic's
developers and products. Build key components of the platform that developers can incorporate to create rich
experiences in their games. Perform load testing, participate in code reviews, write unit tests, and conduct
troubleshooting to ensure uptime for live systems. Work with a team of engineers, designers, game designers,
and producers to execute on a creative vision and deliver robust, efficient, and modular back-end systems and
services. Work with external partners to architect and integrate multiple sophisticated systems together in a
collaborative way. Develop, adapt, and execute long-term technical strategy to achieve key business
objectives. Drive a culture of experimentation and improvement when it comes to tools, technology, and
process in engineering. Collaborate within engineering leadership and cross functional partners in Business,
Art...
Browse similar: Startup jobs · San Francisco Bay Area