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Senior Narrative Writer (Temp)

Singularity 6 · Los Angeles, California, United States · On-site

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About Singularity 6

Based out of Los Angeles, Singularity 6 is a video game developer founded with the mission to forge alternate worlds that deepen players' lives. Backed by a16z.

About the role

We’re seeking a contract Narrative Writer for a 12-week engagement to help define the story of a new, unannounced cozy life sim built on an iconic, globally loved brand. You’ll write for a young adult audience (core 19–35) in a grounded, cozy town, where the tone is light, humorous, and ironic with a few intentional, heartfelt beats. Found on 1752vc Careers, the job board for startup and VC roles.

What they're looking for

  • A Game Writer: You have professional writing credits on at least one game
  • You’re a writer first, engine implementation is not required
  • Life Sim Literate: You understand cozy and life sim games such as Stardew
  • Valley, Palia, Animal Crossing, and Disney Dreamlight Valley, and how story drives their progression
  • Brand Enthusiast: You’re genuinely excited to write for an iconic, aspirational brand
  • Funny with Heart: You write sitcom-style banter, irony, and situational humor, and can land a serious beat without tipping into darkness
More about this role

Position Title: Senior Narrative Writer (Temp)

Studio/Department: Design

Employee Type: 6 week assignment

We’re seeking a contract Narrative Writer for a 12-week engagement to help define the story of a new, unannounced cozy life sim built on an iconic, globally loved brand. You’ll write for a young adult audience (core 19–35) in a grounded, cozy town, where the tone is light, humorous, and ironic with a few intentional, heartfelt beats. This is a writing role, not an implementation role: you’ll own the story outline, cast, opening experience, and early dialogue and quest scripts, and our game designers will bring them into the engine.

  • Shape the Story Outline: Create a story outline deck plus an extended doc version. Land a strong opening hook, a clear antagonist, and 1–2 core villains with complex, reasonable motivations.
  • Build the Cast: Create a first-pass list of town NPCs with metadata and a town registrar.
  • Write Character Briefs: Develop 5 detailed character briefs for key townsfolk.
  • Draft the Opening Experience: Write a detailed first draft of the first-time user experience story.
  • Write Dialogue and Quest Scripts: Write a handful of mid-game dialogue scripts and...

Read the full posting on Singularity 6's site ↗

Game Design

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