Take-Two Interactive Software is a leading game publisher, creating games through its labels, Rockstar Games, 2K, Private Division, and Social Point. Backed by General Catalyst.
About the role
Ghost Story Games is seeking a talented remote Principal Game AI Engineer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games. Found on 1752vc Careers, the job board for startup and VC roles.
What they're looking for
- Extensive Unreal Engine 4 and/or Unreal Engine 5 experience
- Deep experience with modern game AI architecture (Behavior Trees, pathfinding, perception systems)
- Experience with modern animation techniques like root motion, distance matching, motion warping, blend spaces, and state machines
- Strong knowledge of C++
- At least one shipped title working primarily on game AI , preferably a AAA title in the action and/or FPS genre
- Ability to quickly understand existing code and enhance/extend an existing architecture
More about this role
Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
Ghost Story Games is seeking a talented remote Principal Game AI Engineer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games.
We are seeking a Principal Game AI Engineer to focus on the finalization and polish of our AI behaviors and systems. In this critical role, you will take ownership of bringing our AI systems to a "shipping-ready" state, ensuring the enemies within Judas react and behave in believable, compelling ways. Beyond technical implementation, you are expected to work closely with our design and...
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