Startups · AI

Staff Software Engineer, AI Authoring

Unity · Mountain View, CA, USA · On-site

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About Unity

Develop, deploy, and grow with Unity, the world’s leading 3D game engine. Build for all major platforms from mobile, to PC and console as well as XR, acquire players, monetize your game, and power industrial applications. Backed by Sequoia.

About the role

We're seeking a versatile, self-driven Staff Software Engineer to raise the bar on reliability, scalability, performance, and maintainability of our AI authoring products. You'll drive operational excellence via DevOps best practices, including CI/CD automation, Kubernetes management, infrastructure-as-code, agentic troubleshooting, and robust disaster recovery strategies.

What they're looking for

  • Experience building and shipping complex, user-facing software products at scale
  • Experience delivering and supporting cloud backend services using Terraform, Kubernetes, Helm, and CI/CD pipelines (e.g., Argo, GitHub Actions)
  • Hands-on experience with Microsoft Azure or Google Cloud Platform
  • Proven track record in observability, including monitoring, logging, alerting, and debugging tools such as Grafana to ensure system reliability and performance
  • Strong grasp of software delivery best practices and network security, paired with a quality-first mindset
  • Ability to translate business and user needs into technical solutions
More about this role

The opportunity

At Unity, we're shaping the future of real-time 3D technology by building AI to transform how games are created and experienced. From intelligent authoring tools to new ways of interacting with content, we're engineering the next generation of pipelines that make 3D game development faster, more immersive, and more efficient.

We're seeking a versatile, self-driven Staff Software Engineer to raise the bar on reliability, scalability, performance, and maintainability of our AI authoring products. You'll drive operational excellence via DevOps best practices, including CI/CD automation, Kubernetes management, infrastructure-as-code, agentic troubleshooting, and robust disaster recovery strategies.

You'll establish cross-team standards for infrastructure and deployments, build a trustworthy A/B testing framework, manage software releases with client-server compatibility in mind, and drive observability across system health and business metrics. The systems you build will span high-level architecture down to hands-on implementation, powering asset generation, LLM inference, and the ML-driven tools that bring AI-assisted game creation to life.

  • Partner closely with...

Read the full posting on Unity's site ↗

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